Wednesday, September 26, 2012

The lack of update during this past week was due to technical difficulties, so this post will be made in regards to what was addressed last week by the group.

During the meeting, we all worked together to address and establish the core rules of the game, including the actions made during each person's turn. These actions include playing a trivia card, which will be answered by everyone other than the person who plays the trivia card. The group has two minutes to answer the question before the next player gets to play a Trivia card. Little things in the game might change as we go through the development process, but for the most part these are the rules that'll make up the base of the game.

This week we talked about feathers and cards that will be included in the game, as well as the theme that will be used as a part of the game, but those will be talked about in the next post.

Hopefully it won't nearly as long until them.

Wednesday, September 12, 2012

And so it begins...

Blog Post #1
   
      Today was the premiere group collaboration for the trivia card game Debacle. Debacle was chosen as the game which the group would pursue in a landslide vote after all members had presented their ideas. Almost immediately after making this choice the group sprung into action sloughing off parts of the original proposition in order to streamline the game and improve upon it. By the end of the class each member of the group had contributed ideas which hopefully will be taken into consideration by everyone as they return home to incubate their ideas. The culmination of the many suggestions given during this first meeting of the minds has led to a game which will, at this time, be a game where a trivia card is played and can either be answered by the group or turned back against the dealer. The main game mechanic relies on the formation of groups by players who are at the same time trying to outplay the members of their temporary alliance.  Comment below