Blog Post #1
Today was the premiere group collaboration for the trivia card game Debacle. Debacle was chosen as the game which the group would pursue in a landslide vote after all members had presented their ideas. Almost immediately after making this choice the group sprung into action sloughing off parts of the original proposition in order to streamline the game and improve upon it. By the end of the class each member of the group had contributed ideas which hopefully will be taken into consideration by everyone as they return home to incubate their ideas. The culmination of the many suggestions given during this first meeting of the minds has led to a game which will, at this time, be a game where a trivia card is played and can either be answered by the group or turned back against the dealer. The main game mechanic relies on the formation of groups by players who are at the same time trying to outplay the members of their temporary alliance. Comment below
Because of technical difficulties, I have not been added as an author so I will just leave this post as a comment. This week when we met in our group we decided on a labyrinth theme for the game. Each player would be trying to get through the maze escaping from the sphinx, who is the rotating player that asks the question. We then adjusted some of the mechanics to better suit this theme along with giving the players more choices in their question choices. Also we added action cards specific to the questions asked in order to add some variability and replay-ability to the game. The core mechanics of the rotating questioner, the temporary team, and the action cards remained in tact. We then split up the making of a playable version of the game.
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